Part 1 - using the Walk Cycle 1 document from the common drive, explore the movement of a character that has arms and legs.
Explore these example animations and then create a walk cycle for your character.
Use this website showing the positions of the walk cycle as a guide to creating your walk cycle.
The walk animation should exist in the Internal Timeline of the char symbol. The contact, plant, pass, and stride positions should be clearly defined as keyframes. The cycle needs to include two steps so that it ends in the same position as it started.
You may use the bone tool in this assignment, but it is not required
Use the thin green lines in scene 1 as a reference to the position of the character. The head should stay between the vertical lines and the feet should "walk" on the horizontal line.