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Pong Game Assignment (Core) Checkpoint A: Create a version of the classic arcade game Pong. Core elements include moving ball, moving paddles, hitTestObject for bouncing ball off of paddles and walls, score keeping and display, restarting the game after goal, end game. (35 Points)
Write a review of a game using the concepts in Costikyan's article. The game can be physical or digital. Describe the game. Address how and how well the game fulfills each of the components of Costikyan's definition of a game. Turn in the game review through Google Classroom.
Hit Test Object Tutorial-Use the link below for instructions on making an object move on its own and detecting collisions with other objects. The images are not showing in the tutorial so use the following guidelines for the objects. The rectangle is positioned on the right side of the stage about 100 pixels wide and fill most of the height of the stage. The circle is positioned on the left side of the stage.
You do not need to do the Multiple Object Hit Test part of the tutorial.
You can stop after Step 5-Test Movie.
After completing the tutorial, fill out the worksheet in Google Classroom
Keyboard Control: Follow the tutorial linked below. When you finish part 1, follow the link at the bottom of the page for part 2 that will give you a better approach for Keyboard Control. We will use the part 2 approach for all keyboard related projects.
Drag and Drop Tutorial: http://edutechwiki.unige.ch/en/Flash_drag_and_drop_tutorial
Complete through part 4: Drag and match learning application - dumb version. You can use whatever images you want in part 4. Pay attention to the textField use in part 3. When you have completed the tutorial, complete the worksheet in Google Classroom